Flint’s
Saga… A Tale of A Song of Ice and Fire
Book
1: Hard as Flint, Sharp as an Axe
Chapter
1: A Murder in Pembrook
Lady Mirella, Arig Botley, Therik Bolton , Ardwyn and Lynda
Flint are summoned to Pembrook, a village a few hours away from Castle Flint
where they discover a group of Nightswatch soldiers besieged in the smithy by an
angry mob of villagers. While the
rangers were in town, the tavern keeper’s daughter was raped and her body
discovered in the Lost River. It
would become widely known that she gave herself to several who wooed her,
including Arig Botley and Ser Merwyn Frey, the leader of the resupplying
rangers. After calming the mob, the
party interviewed and collected what evidence they could find. During this, Arig Botley was able to
cover up many of his missteps and intimidate Pug, a waif and the only witness
who could place him in the village the night before, and even plant evidence in
Frey’s saddlebags. Promising
justice, all are brought to New Flint for Lord Flint to decide the case… but he
is unconvinced by the case made for either
suspect.
Ser Frey demands his innocence, and offers himself up to trial by combat
to prove his innocence. Ardwyn the
OldSworn champions the murdered girl and soundly defeats Frey. As he is led to the master for healing,
the rest return to New Flint to discover Eddard Stark, Warden of the North
awaiting their return.
Lord Stark summons the party
to the audience chamber to learn where Arig has fled. Stark announces that
he does not recognize the claim of Arig's bastardy, and orders an immediate
search for Arig Botley to begin. Ser Mayin Bearsbane, a bastard of Roose
Bolton and a new lordling of the Iron Isles, swears to find the impertinent scum
and heads east to search the Kingsroad. Stark then introduces Gavril Umber, a
scout who brings unconfirmed rumors of wildling attacks on the western shores of
the Gift. Stark gives the party a two-fold mission -- travel up the
western shore seeking evidence of wildling incursions and ensure that Botley
doesn't use the independent port town of Raven's Bay as a route back to the Iron
Isles...
Interesting information gathered before leaving new
Flint:
Chapter 2: Old Stones, New Residents
The party (the Ladies Flint, Therik Bolton, Lannis and the remainer of
the Night's Watch, Black Jayke and the youth Gareth, keeper of the ravens) are
joined by two Flint guards (everyone's favorites, Anson and Redder) for the
journey. Ardwyn remains behind, promising to catch up when he is
well. The party travels west to Flintsport, a harbor carved into the
cliffs 40 feet above the waves. From there, the group took a Flint
longship to explore the villages along the shore. Thh island villages near
Flintsport were unharmed, but once the party got near Raven's Bay, they found
evidence of raiding. Soon afterward, Wildlings ambushed them, killing
Redder before they were put down.
Therik
After driving his sword through the final Wildling's chest, Therik
calmly wipes the blood on its clothing, then leans against a tree. He
removes his black helm to reveal a reddened face, a mixture of heat and
subsiding excitement. "Anson, you'd best begin digging a grave for Redder
there, if we're to make Raven's Bay by nightfall." He turns to Gareth:
"The work will move more quickly if you help him along, boy. If either of
you ladies have the skills, dress and bind the ranger's wound - we can't do
anything more for it until we reach a maester. If it's not too far, I
shall return to the last peasant village with Jayke and the weaponry of the
dead; the next time the wildlings attack this area, they may not find it such a
simple target. We'll leave as soon as the grave is filled.Black Jayke
pauses from his work of heaping the Wildlings into a pile. "Gareth,
forget wasting time with a hole. Check to see if they've got anything
worth keeping before gathering up some dry wood. Therik, I'd suggest you just
bring Ol' Redder over here so we can burn him with the rest. It's not wise
to leave the dead for the wolves or the Others this far north. And it's
unlike the Wildlings to just be wandering beyond the Wall -- there may be
more. Everyone keep your eyes open."Therik responds, "The final decision
as to what's to be done with Redder belongs with Mirella; he's her man. I
agree that there are more wildlings about, which is why I intend to arm those
peasants. Take what you think will serve you, and then I'll return to the
village with the remainder.” Therik
has gathered the Wildlings' weapons into a small pile, casting aside the broken
bow. He waits for the others to take their pick, setting about removing
the Wildlings' arrow from his shield.
Mirella sighs and looks at the body. "Black Jayke's right, we can't spend
the time now to bury him as he deserves, but let us hope the gods will
understand." She looks up at Therik. "While saving the weapons for the people of
the area is a noble idea, do we have time for this?" She looks around for Lan
and then nods at Jayke. "Perhaps we should listen to those of the Night's Watch
on this one, they have more experience in these
woods."
Cautiously, they advanced to Raven's Bay, the northernmost port on
the western shores of Westeros, now little more than a harbor of desperate
freemen and criminals. It was immediately obvious something was
wrong -- no evidence of the 200 desperate residents that lived there except for
four large pyres of freemen and wildling corpses in the center of town.
Several charred remains of boats are also found, and examination of the deserted
village revealed a massive wildling attack followed by their continuing -- with
what appeared to be entire clans, not just warriors -- into the pass leading to
the abandoned Old Flint Castle.
Thuri Bayraven, the young son of "Lord" Grigor Bayraven, the
self-styled idealistic ruler of Raven's Bay, cautiously approached the party and
related a tale of a late evening attack by the wildlings accompanied by the
treachery of several of their own citizens. Those who survived fled
into the night, reforming in a local mine.
After sending ravens to the Wall and Lord Flint, the group split up --
Lan and Thuri would travel a dangerous mountain path to scout out Old Flint,
then rendezvous with Nightwatch reinforcements beyond Blackwood Vale. The
rest would hold up in the Raven's Bay area and keep an eye on the area and wait
for Thuri's report.
Three days after splitting, another dozen Wildling boats are
observed approaching the docks, with a longboat in their midst. Mirella
and Lynda decide to take a closer look, and sneak into Raven's Eye Tower in the
middle of the harbor to have a closer look. From the vantage point,
Mirella Flint recognizes several of the longboat crew to be Farwynds -- a
strange and disreputable Iron Islander house. As the Wildlings spend several hours
unloading families and cargo in the harbor and a group arrives from the pass,
Therik Bolton begins to be worried about the Flints trapped amidst a sea of
Wildlings. He and Gareth
gallop in on a borrowed horse, trying to distract the Wildlings with a lightning
strike. After several close calls, Therik is forced to flee, having
confused the Wildlings but suffering an arrow wound in his back for the
effort. The ladies and Black Jayke try to escape the tower, but Jayke is
quickly noticed and surrounded by a dozen Wildlings and forced to surrender
after several wounds.
Lynda and Mirella almost escape, slipping through the
Wildlings, but are stopped by Ironborn Captain Reyto and several of his
crew. Despite their best efforts, the mysterious Reyto isn't convinced
that the two ladies are desperate peasants, and demands their weapons.
Unwilling to part with their only chance or their honor, the ladies defenestrate
two of his oarsmen before their opponent loses patience and makes an
ultimatum they are unable to refuse. Hoping to at least salvage their
reputations, Mirella and Lynda admit their nobility without admitting their
house names. Intrigued, their captor invites them in to the saloon for
food and a discussion of their fate. As they are tossed into a wagon for
the long trip to Old Flint, Reyto offhandedly orders the murder of the man Lynda
disemboweled, and his men jump to comply.
Noticing that the Wildling pilgrimage had left Raven's Bay, Gareth and
Therik quickly scout it for evidence of the missing three party members.
They find Black Jayke, naked but for his black cloak, hanging from the top
window of the tower by a rope bound about his feet so that he looked out to
sea. Freeing him, it became obvious that he would not regain
consciousness, and Gareth decided that he deserved an honest death before
the two of them followed the caravan. Before leaving, they ordered Anson
to bring the remaining villagers to the relative safety of the towns to the
south after one of the final ravens sent to Flint to warn of the enemy presence
was almost shot down by wildling scouts near the
mine.
Meanwhile, Lan has discovered that Old Flint is indeed
occupied by invading Wildling families, and continues onward to the east, where
he is following what seems to be a small clan of Wildlings east into the lands
of the Gift...
…Having arrived at Ravens Bay just hours after the others left,
Ardwyn decided that he must reach the castle before the Flints did, and
convinced a young townsperson to guide him along the deadly mountain- ous path
Lan dissappeared along several days past . Ardwyn managed to make the dangerous
climb through the mountains despite much delay and a seriously sprained ankle in
one of the falls. Unfortunately, his shortcut ended up taking more time
than the main path's caravan, and he arrived in the Old Flint area just in time
to observe the caravan entering the ruined castle. Undaunted, he took a
shortcut through the Flint ancestral crypts and arrived at his destination --
the Old Flint Weirwood across the river from the castle. From there, he
began terrorizing lone wildlings hunting in the woods and leaving corpses in
terrible condition to frighten the superstitious Wildlings...
Following the caravan, Therik and Gareth were confronted
with a dangerous challenge to their stealthy mission -- two Wildling scouts set
atop the pass with a clear view for over a thousand yards. Bravely the
child Gareth wandered up the pass alone, drawing down one of the curious scouts
while the other watched from afar. As Gareth, our lost and scared 13 year
old child clung to the legs of one scout, begging for help and mercy, Therik
neatly pulled off the shot of a lifetime -- bullseyeing the one at the top of
the pass. Gareth returned the kindness of the scout by hamstringing him
and then getting into a life and death struggle until Therik arrived to finish
the Wildling. From there, the route to Old Flint was secured... but a
quick investigation revealed far more Wildlings were ahead than expected, and
even more were expected to be coming by sea.
When Therik arrived at Old Flint, it was obviously far more active than
the last 100 years combined.. Old Flint was built on a steep bluff looking
down into the river. Its twenty-foot walls are crumbling with
disrepair, but the natural stone bridge vaulting over the river to the Godswood
and Flint ancestral tombs on the far side seems as solid as ever. At
least a dozen cook fires were burning inside, and sounds rolling out of it were
of a multitude. Upon the broken wall facing him, Therik saw several
Wildlings lounging about. Needing more information, Therik sent Gareth
slinking over one of the broken walls into the
encampment.
Inside Old Flint, a party began as another 200 Wildlings
arrived... swelling the numbers towards five hundred. Though rumors
are beginning to circulate about some hideous evil across the river, those in
the great hall don't notice such trivial matters when two morsels as fine as the
Ladies Flint are presented to them. Gareth, who managed to sneak into the
castle after Therik made him some Wildling furs, managed to get himself a spot
basting the deer for the feast, and observed as Lynda and Mirella, still
bound and haggard from their journey, were escorted to the head of the
table. Soon afterwards, the lords of the castle appeared... Captain Reyto
who captured them, a Wildling chieftain, and a very corpulent individual who
Mirella Flint recognizes as Dalen Herric the Huge, brother of Lord Jaril Herric
of Treefall, a minor lordling of the Boltons and a sworn bannerman of Lord
Eddard Stark... a man far from home and in rather odd company. Herric
offered Lady Mirella and Lynda the ancient custom of hospitality of bread and
salt, and they were released from their ropes after they
accepted.
Outside, Therik was surprised as a hand grabbed him by his helm, yanking
back, and heavy, cold steel dug into his neck. Enough pressure is put on
the blade that some blood seeps from beneath the blade.
"If you want to live, you'll do what I say, and you'll do it
quickly and quietly. You're going to unbuckle your swordbelt, then
slowly get up and walk away from it. Once that's done, you and I are
going to have a nice conversation about who your friends are in there, and just
exactly what they're doing there... Now move"
Therik silently cursed himself for allowing the man to get the drop on him. He followed the man's instructions without speaking, undoing his sword belt and letting it slide to the ground. As soon as the sword is away from his throat, Therik turned to look the man in the face, still not saying a word. It was Arig Botley, their quarry.
Chapter 3: A Desperate
Chase
Lynda and Mirella Flint, captured by Captain Reyto and his Ironborn
raiders, were brought to Old Flint where they met the other conspirators,
including Dalen Herric the Huge and the Skinreaver Wildling tribe’s chieftain,
Dranwil the Deadly. While Gareth,
disguised as a Wildling child, served them dinner, Dalen revealed that he and
Reyto arranged to deliver Wildlings south of the Wall if they agreed to attack
Eddard Stark on his way to visit the Wall.
In fact, the deal was all but done… in the morning, a raiding party would
head out to attack Lord Stark who was already travelling north.
Outside the walls, Arig Botley and Therik Bolton confronted each
other. Therik escaped his capture
and tried to get Arig to yield, but the noise of confrontation drew a patrol of
Wildlings. Cooperating to defeat
their common enemy, the two warriors eventually defeated ten Wildlings before
the field was clear. Facing each
other once again, Arig refuse to yield, despite his weakened condition. And
Botley’s final strike was a grave one indeed. Realizing that Arig wouldn’t survive
without immediate aid, Bolton was forced to leave the ladies to their wiles and
keep his word to bring Botley back alive.
The ladies didn’t hesitate long – within a few hours of being locked up,
Gareth had them free and they managed to use Mirella’s knowledge of her
ancestral castle to slip away undetected.
Ardwyn, after killing several lone scouts, was faced with a new danger –
the shaman and a hunting party.
Knowing he was outnumbered, he chose to reveal himself, and was warmly
welcomed into the camp as one of the followers of the Old Ways. Free to wander about, he collected
information about the Wildlings and the others before learning the captive had
already escaped, and he hurried after them.
Lan, well ahead of the others, turned north on the Kingsroad after a
brief meeting with Ser Bearsbane and contacted the Nightswatch Rangers moving
south to interdict the Wildlings.
There he discovered the rangers had already captured Ser Bearsbane and
his men, dressed as Nightswatch rangers, now in chains until they could be
brought North to take the oath for the crime of impersonating a member of the
Nightswatch.
Chapter 4: Harrowing Ends
The small, nameless inn at the base of the Old Flint Pass became a busy
place. First Arig Botley and Therik
Bolton arrived, turning the common room into a sick ward. A day later, the ladies arrived. By then, Arig was fitfully slipping in
and out of a coma, with only Gareth able to provide rudimentary aid. The group waited an evening, knowing
that every moment was precious.
When Botley failed to improve, Mirella took matters into her own hands,
and ensured the group would move on by strangling the stricken
Botley.
They raced south along the Kingsroad and soon found the trail of the
Wildlings that left the castle in the morning after their escape. The trail was now nearly a day old, and
soon split. The larger, slower
group with wagons headed east, while a much faster but smaller party of about 40
headed south. Hurrying after what
was obviously a raiding party heading toward Stark, the group raced south
again.
They discovered a scene of horror.
In a location where the Kingsroad ran between a swamp and some high
hills, the Wildlings ambushed the Northmen along their entire column. Over a dozen Stark bodies were strewn
about the muck or piled on hurried pyres along with over twenty Wildling
corpses. The trails made it obvious
several Northern knights survive and fled south while most of the Wildlings
turned eastward. Eddard Stark was
not amongst the dead, so the party rushed on to aid him. The next few leagues showed a desperate
flight – several more bodies of young nobles were left where they fell, usually
taken down by arrows. What were six
sets of shod horseprints being chased by a dozen dwindled to three, then two
chased by at least seven horses.
The sets of prints continued for miles, and the party followed them,
gaining precious seconds each mile, racing through the
night.
Morning broke and they ran into Harrion Karstark, leading 40 knights
North in response to the desperate warning the party sent. He had discovered the remains of Lord
Eddard Stark just a few hours earlier.
Stark and Jory Cassel were found filled with arrows, their horses dead of
exertion beside them. From the
scene, it appears Stark was true to the end – Jory had a shattered arm from when
his horse stumbled and ended its run, and Stark remained with him. Once they were both out of action,
Eddard and Jory had their throats cut and their bodies left for the wolves. Eddard’s Valyrian steel blade, Ice, was
nowhere to be seen. Lord Karstark
ordered the bodies prepared for travel and sent men out to seek the
murderers. They would return hours
later, having lost the trail. While
preparing for travel, the group is met by Lan arrives with Ronnel Harclay
leading a score of Nightswatch rangers and Ser Mayin Bearsbane and his crew in
chains. All head to Old Flint and
the remains of Stark’s train.
Chapter 5: Visiting
Hours
Lynda and Mirella Flint return to Castle Flint with the body of Eddard
Stark, and both decide it’s reckoning time. When they reach the castle, they learn
that the castle is quietly preparing for a siege by loading in stores and
maintaining the aging armory under the guise of serving the guests. It is soon discovered that the
child Theon Greyjoy, who was poisoned by a rare tropical spider about a week
ago, suddenly suffered a relapse soon after Ardwyn left his recovery in the
hands of Maester Hargin. Greyjoy
did not survive more than three days before the poison consumed his
heart.
While Mirella seeks out her father Lord Uther, Lynda decides to
take the opportunity of an arriving raven to accompany Maester Hargin up the
steep path to his rookery. Lynda
confronts Maester Hargin, certain that if the evidence that Uther was involved
in the plot is true, the Maester would be at the very least complicit in
it. When Maester Hargin
laughs at her suggestion, Lynda decides to take a more physical direction, and
threatens the Maester with a long fall.
He refuses to speak, and Lynda’s hands slip, sending the Maester on a
fall down the steps. Help rushes
over, but it is clear that the fall down the steep steps was immediately
fatal.
Mirella finds her father in his chambers, where he refuses to deny his
part of the conspiracy, instead ordering Mirella to wait until more is known,
and she can understand more of what is transpiring. Torn between family and duty, Mirella
argues that she would support his plan, if she knew what it was and if it wasn’t
doomed to failure, but he insists all will be made clear at the
funeral.
Therik mills about with the Stark retainers, who are eager to hear news
of the North. Therik, not one to
dodge questions, soon has them in a rage for vengeance against the murderous
Wildlings, while questioning the true reason behind the ambush. Harrion Karstark, informed of the
party’s suspicions and an able commander, realizes that Stark’s men will need to
be calmed or directed elsewhere lest trouble start. After quickly taking Therik and a few
others aside, Harrion announces that he will form a party to clear the north of
Wildlings, and dozens follow his cry.
Therik would join Karstark’s band too, but he is first made
suspicious when he spies Robil, Maester Hargin’s steward, climbing up to the
rookery. Racing up to the tower,
Therik stops the boy just as he was about to release a raven with the message
“Maester Hargin has died”. The boy
insists it is his duty to inform the Citadel, but unable to know where the raven
will fly, Therik refuses to let it be released. Then, on an impulse, searches the tower
and interrogates Robil about messages from others. He finds ashes from burnt messages that
never left the tower, and Robil reveals that four ravens in the rookery are
trained to fly to Old Flint, and three of them are not in their
cages.
Little more can be done in New Flint; the Ladies Flint set off
south to Winterfell with an honor guard, Lord Stark, Lord Uther Flint, and many
of the Stark train after orders to prepare the castle and its inhabitants for
war are spread quietly by Mirella.
The rest gallop north.
Chapter 6: Bloody
Vengeance
Harrion Karstark, Therik Bolton, and the Nights Watch ride north with a
hundred men to seek the Wildlings that killed Eddard Stark. Along the way, they are met by Littlejon
Umber and several dozen of his men.
They soon reach the site of the ambush, and decide to follow the wagon
trails of what appeared to be a Wildling settlement party. They quickly come up to an abandoned
holdfast that has a significant Wildling camp at its base. Karstark and Therik each command a
flank, while Littlejon takes the center.
The raid begins and the village is quickly encircled, as what is mostly
women and children try to flee to the tower. Therik, disgusted by the dishonor of
such a foe, hesitates and lets
several slip through before he is reminded that Wildling women and children are
born ready and willing to fight.
The village falls quickly, but the tower is a difficult assault despite
its age. Instead of attacking,
Harrion Karstark orders it to be put to the torch, and in short order, the tower
stones crack as the ancient wood burns and it collapses into a
pyre.
In the village, it
is discovered that a few survivors of the ambush were taken prisoner. Lord Rodrick Ryswell and his nephew
Raymund are discovered safe, along with Dowlan Flint, the youngest son of Lord
Flint of Widow’s Watch.
Unfortunately, Lord Medger Cerwyn, from a small but loyal landless House serving in
Winterfell, died during the raid.
Less than a dozen riders were injured, while near two hundred Wildling
corpses were tossed onto the tower
pyre.
Their thirst for blood only whetted, and hundreds more enemy in
the area, the group next headed for Old Flint. From the beginning, it became obvious
that the battle would not be so easy --
Wildling scouts harried the force from the base of the pass and sudden
flights of arrows would appear from nowhere. Reaching the castle, a plan was devised. Old Flint was little more than a rundown
wall enclosing a spit of land surrounded on three sides by unscalable cliffs –
highly defensible, but with only a tiny stone bridge allowing for escape. Already, it was apparent that many were
taking that route, preferring to flee and blend into the wild than stand and die
like honorable warriors. Littlejon
was assigned the main gates, while Karstark and Bolton would each attack a
weakpoint in the crumbling walls.
The Nights Watch, joined
with Ser Mayin Bearsbane and crew (freed by request of Therik after
seeing the force faced), would take to the trees to infiltrate and snipe at
targets of opportunity.
The attack commenced, and while the gate held, the unreinforced
gaps in the walls quickly showed that heavily armed and armored men greatly
outmatched the lightly armored Wildlings.
Therik made the greatest gains early, after vaulting his horse through
the gap and holding his position while his men streamed in. Losing their coherence after the first
breach, Wildlings fell back, allowing Karstark and the Littlejon to break in and
begin pressing the foes against the precipice.
Therik spotted Dalen Herric the Huge fleeing across the bridge
and charged his horse forward through the crowd. Reaching the bridge, he was confronted
by the Wilding chieftains, who cut the horse out from under him. After a tense battle, Therik prevailed
and charged across the bridge, chasing his only solid lead of the plot to
assassinate Stark. He was rather
shocked to discover as he reached the end of the bridge that a fleeing wildling
whirled and set a spear. Therik
staggered, and fell. The shaft of
the spear had shattered his femur, and only blind luck kept his artery
intact. As Therik collapsed, the
battle raged past him and into the Flint
crypts.
Bearsbane and Karstark made sure Therik was looked after, then
chased Dalen Herric into the crypts.
De pint he dark, they were faced by a pale, silent Ironborn, who seemed
nearly immune to their blows. Only
a massive smash by Karstark battered the thing enough to get past. At the bottom of the crypt, outlined by
the archway leading oput of the crypt to the Lost River, was a massive man,
easily recognized as the Clan leader, The Norrey. He announced that he would not run from
the likes of his hunters, and would rather died an honorable death than be
hunted down. He shouted, “For the
King of the North!” and attacked.
After trading several blows, The Norrey fell. Racing outside, it was obvious
that Dalen Herric escaped by boat down the dangerous river, leaving no living
survivors that might provide more insight to the
conspiracy…